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Tom Clancy's Ghost Recon Breakpoint Episode 1 : Terminator Event - FX

Here is the work I did for the Terminator Event for Ghost Recon Breakpoint in 2019.
- Gameplay Effects : bullet hits, weakpoint, critical hit
- Environment Effects : Assembly Line welding, smoke and fire effect
- Terminator Post FX for Cinematics.
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Note that the effects has been created with a shared texture and shader bank created in collaboration with other FX artists.
Big thank to the VFX team : Antoine Louisia, Baptiste Erades, Ryan Wilson, Jinni On.
And to Bordeaux team : David Pellet, Alexandre Lutz, Olivier Fleurette, Romain Truchard, Robert Farrand, Jerome Rajcek, Nicolas Gorszczyk, Corentin Marquet, Cristel Mrowka, João Pereira Lemos Costa, Géry Arduino, Philippe Trarieux, Arnaud Kleindienst, Ludovic Petiot, Antoine Lemaire.

Assembly Line welding, smoke, spray effect and light animation.

Gameplay Effects : bullet hits, weakpoint, critical hit, light and flare.

Post FX for the Terminator (LUT, glitch animation, text apparition).