Here is the work I did for the Episode 2 of Ghost Recon Breakpoint in 2020.
- Gameplay Effects : Stun Gun for New Echelon Class.
- Flamethrower and bullet hit effect for drone factory.
- Mission : Explosion and Steam effects.
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Note that the effects has been created with a shared texture and shader bank created in collaboration with other FX artists.
Big thank to the VFX team : Antoine Louisia, Baptiste Erades, Ryan Wilson, Jinni On.
And to Bordeaux team : David Pellet, Alexandre Lutz, Olivier Fleurette, Romain Truchard, Robert Farrand, Jerome Rajcek, Nicolas Gorszczyk, Corentin Marquet, Cristel Mrowka, João Pereira Lemos Costa, Géry Arduino, Philippe Trarieux, Arnaud Kleindienst, Ludovic Petiot, Antoine Lemaire.
Electric Explosion : electric arcs are going towards ennemies and vehicles to paralize them.
Flamethrower and bullet hit effect for drone factory.
Explosion and Steam effects.